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	<title>Comments on: Modern Warfare 2 Review: Multiplayer</title>
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	<link>http://upperfifth.co.uk/keybrood/2009/11/21/modern-warfare-2-online/</link>
	<description>Home to Quality Gaming Ramblings</description>
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		<title>By: Etienne Lugthart</title>
		<link>http://upperfifth.co.uk/keybrood/2009/11/21/modern-warfare-2-online/comment-page-1/#comment-129</link>
		<dc:creator>Etienne Lugthart</dc:creator>
		<pubDate>Fri, 04 Dec 2009 12:57:53 +0000</pubDate>
		<guid isPermaLink="false">http://upperfifth.co.uk/keybrood/?p=531#comment-129</guid>
		<description>Demolition isn&#039;t new either. 
3rd Person modes are fun, if you do cage matches, as it becomes far more tactical. Camping becomes an impossibility, because you can look round corners using the camera. I fairly enjoyed it tbh.

Hardcore S&amp;D:Ricochet is a great idea. Hardcore S&amp;D on MW1 often had the random moron who would RPG the teammates early on, resulting in a fail for the whole team. The whole ricochet idea is great and makes what was my favourite mode for a while, more enjoyable.

I never did post what my favourite 5 maps are so i&#039;ll do it now.
5. Wasteland, simply because if sniping begins to anooy me, I can blast the crap out of anyone in the tunnels
4. Derail, deceptively good for close range weapons as the map is &lt;b&gt;way&lt;/b&gt; to wide for snipers to watch the lot, allowing you to get up close and personal
3. Skidrow, again a good map, with plenty of scope for any weapon except snipers. LMG&#039;s can watch over the long corridors, notably the tunnel on the western side of the map, and the corridor directly above the exit of the tunnel. Assault rifles good for accurate shooting and SMG for those liking to get up close.
2. Karachi, love this map, plenty of scope for any sort of weapon and for it to be effective. A good map with multiple layers and areas of intense fighting.
1. Favela. Fight it out in the tight corridors (ideal for knifing) or gt up on the roofs and pick out people from large areas of the map. Plenty of hidden corners, little alleys, but mixed nicely with open areas. I tend to do well here, due to the predictablity of people&#039;s direction after the game starting spawn and the urban combat which I do best in. 
I like all the maps really, just Underpass the least, because I rely on having sharp vision(well awareness of moving) to get the drop on people. Stick me in a rainy map and that&#039;s taken away. Same with Downpour in CoD4, not a fan.

Another thing I like is the reduction of Mounted MG&#039;s in kill whoring areas, making them an oppotunity weapon rather than just a stand and spray everywhere weapon.</description>
		<content:encoded><![CDATA[<p>Demolition isn&#8217;t new either.<br />
3rd Person modes are fun, if you do cage matches, as it becomes far more tactical. Camping becomes an impossibility, because you can look round corners using the camera. I fairly enjoyed it tbh.</p>
<p>Hardcore S&amp;D:Ricochet is a great idea. Hardcore S&amp;D on MW1 often had the random moron who would RPG the teammates early on, resulting in a fail for the whole team. The whole ricochet idea is great and makes what was my favourite mode for a while, more enjoyable.</p>
<p>I never did post what my favourite 5 maps are so i&#8217;ll do it now.<br />
5. Wasteland, simply because if sniping begins to anooy me, I can blast the crap out of anyone in the tunnels<br />
4. Derail, deceptively good for close range weapons as the map is <b>way</b> to wide for snipers to watch the lot, allowing you to get up close and personal<br />
3. Skidrow, again a good map, with plenty of scope for any weapon except snipers. LMG&#8217;s can watch over the long corridors, notably the tunnel on the western side of the map, and the corridor directly above the exit of the tunnel. Assault rifles good for accurate shooting and SMG for those liking to get up close.<br />
2. Karachi, love this map, plenty of scope for any sort of weapon and for it to be effective. A good map with multiple layers and areas of intense fighting.<br />
1. Favela. Fight it out in the tight corridors (ideal for knifing) or gt up on the roofs and pick out people from large areas of the map. Plenty of hidden corners, little alleys, but mixed nicely with open areas. I tend to do well here, due to the predictablity of people&#8217;s direction after the game starting spawn and the urban combat which I do best in.<br />
I like all the maps really, just Underpass the least, because I rely on having sharp vision(well awareness of moving) to get the drop on people. Stick me in a rainy map and that&#8217;s taken away. Same with Downpour in CoD4, not a fan.</p>
<p>Another thing I like is the reduction of Mounted MG&#8217;s in kill whoring areas, making them an oppotunity weapon rather than just a stand and spray everywhere weapon.</p>
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	<item>
		<title>By: Etienne Lugthart</title>
		<link>http://upperfifth.co.uk/keybrood/2009/11/21/modern-warfare-2-online/comment-page-1/#comment-85</link>
		<dc:creator>Etienne Lugthart</dc:creator>
		<pubDate>Tue, 24 Nov 2009 12:33:23 +0000</pubDate>
		<guid isPermaLink="false">http://upperfifth.co.uk/keybrood/?p=531#comment-85</guid>
		<description>I think it MW2 is a far more pure form of online multiplayer with more action and speed and less emphasis on the boring stuff.</description>
		<content:encoded><![CDATA[<p>I think it MW2 is a far more pure form of online multiplayer with more action and speed and less emphasis on the boring stuff.</p>
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	</item>
	<item>
		<title>By: Etienne Lugthart</title>
		<link>http://upperfifth.co.uk/keybrood/2009/11/21/modern-warfare-2-online/comment-page-1/#comment-84</link>
		<dc:creator>Etienne Lugthart</dc:creator>
		<pubDate>Tue, 24 Nov 2009 12:32:15 +0000</pubDate>
		<guid isPermaLink="false">http://upperfifth.co.uk/keybrood/?p=531#comment-84</guid>
		<description>Derail is a lovely sniper map. The only draw back is that the thermal scope tends to have problems with a white floor. Sharp eyes needed. However, wherever I snipe from i place a tactical insertion nearby, so most people will disable it, giving me a few seconds to turn round and blast off a few shots (with a shotgun).</description>
		<content:encoded><![CDATA[<p>Derail is a lovely sniper map. The only draw back is that the thermal scope tends to have problems with a white floor. Sharp eyes needed. However, wherever I snipe from i place a tactical insertion nearby, so most people will disable it, giving me a few seconds to turn round and blast off a few shots (with a shotgun).</p>
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		<title>By: Adam Booth</title>
		<link>http://upperfifth.co.uk/keybrood/2009/11/21/modern-warfare-2-online/comment-page-1/#comment-81</link>
		<dc:creator>Adam Booth</dc:creator>
		<pubDate>Mon, 23 Nov 2009 23:09:30 +0000</pubDate>
		<guid isPermaLink="false">http://upperfifth.co.uk/keybrood/?p=531#comment-81</guid>
		<description>I love Derail.. 23 kills    1 assist   0 deaths

Underpass  24 kills (one streak) 0 assist   1 death (right at the end)</description>
		<content:encoded><![CDATA[<p>I love Derail.. 23 kills    1 assist   0 deaths</p>
<p>Underpass  24 kills (one streak) 0 assist   1 death (right at the end)</p>
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		<title>By: Zack Goodrich</title>
		<link>http://upperfifth.co.uk/keybrood/2009/11/21/modern-warfare-2-online/comment-page-1/#comment-80</link>
		<dc:creator>Zack Goodrich</dc:creator>
		<pubDate>Mon, 23 Nov 2009 00:21:10 +0000</pubDate>
		<guid isPermaLink="false">http://upperfifth.co.uk/keybrood/?p=531#comment-80</guid>
		<description>Not that we disagree or anything! *shifty eyes*</description>
		<content:encoded><![CDATA[<p>Not that we disagree or anything! *shifty eyes*</p>
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		<title>By: Joshua Hood</title>
		<link>http://upperfifth.co.uk/keybrood/2009/11/21/modern-warfare-2-online/comment-page-1/#comment-78</link>
		<dc:creator>Joshua Hood</dc:creator>
		<pubDate>Sun, 22 Nov 2009 23:52:17 +0000</pubDate>
		<guid isPermaLink="false">http://upperfifth.co.uk/keybrood/?p=531#comment-78</guid>
		<description>:O Killzone better than COD? :O</description>
		<content:encoded><![CDATA[<p>:O Killzone better than COD? :O</p>
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